14th century Italy appears in Becoming Saint not only as a land of art but also as a fiery battlefield, where faith and swords intertwine in a suffocating way. I am truly impressed by the way this game throws players into the role of an ambitious missionary, forcing you to walk on the thin line between a saving saint and a ruthless conqueror. There is no room for hesitation; either you convert this whole land, or you will vanish like a grain of dust in the flow of chaotic history.
ESTABLISH YOUR DOCTRINE
The game allows you to manually mold a distinct thought system, directly deciding the way that the world perceives your sect. Each decision given is like placing a brick for a spiritual empire, where politics and religion blend into one to create absolute power.
- Unique faith system: You have full authority to establish moral rules and core doctrines to attract followers in your own way.
- Strategic political stance: Turning point choices will shape your relationship with the towns, influencing directly the economy.
- Unpredictable roguelike journey: Each time embarking on a campaign is a brand new experience with cultural branches and events that never repeat.
MEDIEVAL REAL-TIME TACTICS
The battles on grid in the game are a strange but full of charm mixture between slow tactical calculation and dramatic real-time action phases. I once thought that just standing outside to bless was enough, but no, sometimes you must directly intervene to save a breaking formation.
- Diverse unit recruitment: Unlock up to 16 unique military units based on the doctrine you choose to build a holy army.
- Divine power intervention: Players can use ultimate power to bless their own troops or cast curses on the heads of enemies.
- Manual control mode: When the situation becomes too critical, switching to manual control helps you turn the tide of the match in the blink of an eye.
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